I wanted to open this website during the last 6 months but I was so busy with school that I never had the time. I managed install the layout, but I did not to format and upload picture. Even now, some pictures are missing, but I am opening the site now, else I'll have to wait until summer.

The new website is actually my art gallery. I try to put pictures or digital images of any pieces of art that I did in my life, or almost. I will also post new works on this website. Some mediums are easier to upload than others. This is why the site is currently incomplete. There is also some things I am currently working on, so I'll wait before it's finished before uploading anything.

Video Game Design/Programming

Meanwhile, I have worked during the vacations a bit on Wizardry Legacy. Wanted to try remaking the user interface in plain C only which has a lot of hard coding in it. It's also a way to experiment non-object oriented programming, which I prefer, and it would give me an additional experience to build up a non-event based graphic user interface that I intend to also use in my project pixel board. In fact there is very little documentation on the subject, some programmers might even tell you that it's impossible or a huge nightmare to code. One key element to make it work is that there must be a low amount of data input from the user which is common in video games, but uncommon in business applications. I think that is the reason why it has not been explored.

I am currently reading another book about video game programming in libGDX, unfortunatelly it uses Scene2D while I wanted to try ECS programming with Ashley instead. I can still adapt some portion of the code and dig up in my 2 other books for more insight. I gave some thoughts about what kind of game I could build besides the Pixel Board engine which should strictly focus on turn based strategy games. I originally thought of a Metroid style game using real physics with box2D, but I thought it might be too complicated for a first project. Right now, I am having my mind on a Castlevania 3 style game which has very simple physics and of course stairs. I am trying to see if the art could be done with digital painting.

I also worked on a mini exploration project for making pass codes for video games (ah! the good old days). Since I had a security class last semester, I saw many tools, encryption methods and security protocols. So it gave me ideas to create a password system. I successfully created one that generates 16 characters password to store 64 bits of data. I have in mind other options to either double it, 32 characters for 128 bits of data, but that could be a bit too long to write down. Another idea gives me 24 characters passwords for 100 bits of data.

Other things to come

I am trying to finish my school certificate this year, I hope it would be less rough than last semester. If it is rough, you will not ear from me until May. Else I would like to make a website about how to program in Java and other languages. If I have a lot of time, I could try for summer. I would not release all lessons at once, they would gradually be added over time.

So that is all the new so far, I hope things get better in 2019.

Enjoy and ave fun!

Other News

Some of my web site has news system which might have more content than this page. They can be found here

Board Game Design
Wizardry Legacy


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